Selected work
All work →Atmosphere(s)
A real-time system that listens to music and answers it in light — spectral and dynamic analysis of Spotify audio drives four generative visual channels, recomposed through Resolume into three distinct emotional registers.
Bridge
An immersive audiovisual experiment where visual systems synchronise with sound on a perceptual level — merging TouchDesigner's dynamic signal processing with Resolume's real-time manipulation via an OSC bridge.
Research log
All entries →Audio Reactivity Across Genres — Why Your Thresholds Break
Wideband amplitude analysis works well until you change the music. A look at why genre-specific loudness profiles break normalization thresholds, how different frequencies dominate amplitude measurements, and what actually works without a precise EQ.
What's on My Desk: Tools for Real-Time Audiovisual Work
A walkthrough of the physical and digital tools that make up my working environment — from Arduino sensor arrays to VB-Cable audio routing to projecting onto walls.